Ragdoll behaves differently depending on the used weapon type.Light hit reactions for human enemies have been shortened.Human opponents can now block players’ attacks during light hit reaction time.Improved enemy reaction depending on the type of weapon – to better reflect the weight of the weapon.
Fixed enemies and players falling through the ground in certain situations.Improved/fixed replication of city open world activities: windmills, hanging cages, loot chests, NPC rescue issues.Fixed co-op parties spawning in distant places.Challenges issues fixed: no weapon when inventory full, difficulty balance improved, tools requirements properly handled.Stability issues fixed: crashes or black screens in certain situations.Solved problems with safe zones (in-game clock stops, can’t sleep).Fixed blocks in multiple quests – Into The Dark, Assassination, Sophie in The Raid Quest, Hubert in The Only Way Out, Veronika, Nightrunners, The Lost Light, Double Time.All known cases with “Deathloops” eliminated.